SESSION 34: DAY 15-17 – CRAGMAW CAVES TO THE CAVES OF CHAOS
Over the next two days the party rests and recovers.
On the 15th Kord casts Cure Light Wounds once on Per for 3pts, taking him to 8hp and then a second time for 5pts taking him to 13. He then casts on Talmark for 7pts taking him to 15pts.
Lucien casts Cure Light Wounds twice on Barret for 3pts and 6pts taking him from -11 to -2.
Overnight all the wounded heal back 2pts taking them to:
· Per from 13 to 15 of a total of 15, so fully healed.
· Talmark from 15 to 17 of a total of 20
· Barret from -2 to 0 of a total of 12
· Freemont from 1 to 3 of a total of 12.
On the 16th Kord casts Cure Light Wounds on Barret healing back 8pts taking him from 0 to 8 and on Freemont healing back 10pts taking him back from 3 to his max of 12. He casts again on Barret, healing back 5 taking him from 8 to his max of 12.
Overnight Talmark heals back 2pts from 17 to 19 from a total of 20.
On the morning of the 17th everyone is fully healed except Talmark who is 1pt short.
During the two days, the party busies themselves finishing their various items that they had been crafting items.
Malandir completes his Master Crafted Long Bow. He’ll now be at +1 to hit with the more capable weapon (and his character sheet has been adjusted accordingly). 150gp is taken from his personal wealth.
· 4 potions of True Strike (100gp)
· 4 potions of Expeditious Retreat (100gp)
· 2 potions of cure light wounds (50gp)
· 1 Thunderstone (15gp)
He hands 1 potion of True Strike and one of Expeditious Retreat to Malandir who compensates him with 50gp.
Over the two days Malandir takes 10 and appraises the lion pelts at being worth probably 150gp for the male and 50gp for the female pelts. Each of the lions was worth 800xp.
Updated wealth register is provided below.
Updated consumables register is provided below.
Updated experience register is provided below.
On the morning of the 17th they pack up their weapons and equipment and head towards the Caves of Chaos.
During the journey Per thanks his companions again for restoring his health and for killing the two lions. He is impressed with Malandir’s longbow and decides that it is time for him to craft his own.
Per and Talmark fall in together and recall the fight with the lions. Talmark tenderly touches his head wound and he ribs Per, "Now Per, we all know that failing at a task is the best way to learn to do that task better, but that does not count in cases of life-or-death! Ouch!"
Turning to Talmark, Per says with a wry smile, "Next time a lion leaps at me I'll duck!"
Talmark recalls the extent of the damage done by the lions. "An auspicious start for our new adventure. Perhaps one of our treasures sold was an item of good luck, though I doubt it."
Talmark continues, “Hmmmm... to sell the pelts for gold, or to keep them as nice rugs to make the caves a little more homey?
Per votes for selling them. "I don't want a permanent reminder of how close to death I came because of them! Sell them and be done with it."
"Sell them indeed” Talmark remarks. “Once we have trounced the gnolls we will have enough furs to create a fashion stir in the closest large city! Perhaps poor Barrett could take up a new career as a tailor and only lose his own blood to pin-pricks rather than to murderous creatures of the wild!" he jokes.
Talmark looks back to Cragmaw Cave as they are leaving "We are away from here perhaps too often. Though it was not disturbed during our last outing that may not last. We cannot carry everything with us all of the time, so am starting to think that we may need to create a disguised cache that would be difficult for intruders to find. Any ideas?"
Kord agrees. “Perhaps we should purchase some more equipment and materials and perhaps hire some artisans and really fortify Cragmaw Caves. I’m sure that in the fullness of time, once we take back this area from the knights, we’ll still need an outpost to run patrols from.”
Per thanks Kord for the use of his Cure Light Wounds spells. His respect for Kord grows stronger. Kord responds with, “You have shown much faith Per and are truly deserving of the attention of Asmodeus.”
After 4 hours of walking they arrive at the Caves of Chaos. Kord, with the assistance of Malandir and Per scout ahead to try to find which caves the gnolls come and go from. It isn’t difficult. With the amount of tracks that the gnolls leave by their tactic of hunting in large packs and the amount of rubbish (old bones) out the front of the cave they are quickly able to establish in which cave they lurk.